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Console: Sony reveals full features of the Playstation 5

After months of waiting and details, Sony has finally revealed the specs and hardware details for the PlayStation 5, its next-gen home console slated for release over the holiday season.

The PS5 will feature an eight-core AMD Zen 2 processor clocked at 3,5 GHz (variable frequency) and a custom GPU based on AMD's RDNA 2 hardware architecture that promises 10,28 teraflops and 36 units. Computing clocked at 2,23 GHz (also variable frequency). It will also have 16GB of GDDR6 RAM and a custom 825GB SSD that Sony has already promised that will deliver super-fast in-game load times, via Eurogamer.

One of the biggest technical updates to the PS5 was already announced last year: the move to SSD storage for the console's primary hard drive, which Sony says will allow significantly faster load times. A previous demo showed Spider-Man load levels in under a second on the PS5, compared to around eight seconds on a PS4.

PlayStation's hardware division director Mark Cerny looked into the details of these DSS goals during the announcement. While it took about 20 seconds for a PS4 to load a single gigabyte of data, the goal of the PS5's SSD was to allow loading of five gigabytes of data in a single second.

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But the PS5 will not be limited to this SSD. It will also support USB hard drives, but these slower, expandable storage options are designed primarily for backward compatible PS4 games. It will also have a previously announced 4K Blu-ray player and will continue to support discs, but those games will still need to be installed on the internal SSD. The custom internal SSD uses a standard NVMe SSD, which allows for future upgrades, but you'll still need an SSD that can meet Sony's high standards here - at least 5,5 GB / s.

For a quick comparison, the recently unveiled Xbox Series X - Microsoft's competing next-gen console - appears to beat Sony's efforts in raw numbers, despite the fact that both consoles are effectively based on the same AMD processor and graphics architectures. . Microsoft's console, however, will feature an eight-core 3,8 GHz processor, 12 teraflop GPU and 52 compute units each clocked at 1,825 GHz, 16 GB of GDDR6 RAM, and a 1 TB SSD.

The major difference, however, is that Sony's CPU and GPU will run at varying frequencies - the frequency at which the hardware operates will vary depending on the demand from the CPU and GPU (which will, for example, transfer power). unused CPU power to the GPU, and therefore benefit from Sony's higher maximum speed). This means that eventually, when more demanding games arrive in the years to come, the CPU and GPU will not always hit those 3,5GHz and 2,23GHz frequencies, but Cerny tells Eurogamer that it expects downclocking to be minor when it occurs.

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Sony has already announced quite a few technical details about the PlayStation 5 in recent months, in a few classifieds. The company is already promising that the new hardware will support 8K games as well as 4K 120Hz games. There are also plans to add "3D audio" for more immersive sound, an optional low mode. power consumption to save power and backwards compatibility with PS4 titles.

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Written by ReviewsEditors

The team of expert editors spends their time researching products, performing practical tests, interviewing industry professionals, reviewing consumer reviews, and writing all of our results as a understandable and comprehensive summaries.

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