Elden Ring depopulated on Twitch and YouTube: 215 million cumulative hours by viewers
– Reviews News
Elden Ring proved to be an unprecedented commercial success for Bandai Namco and FromSoftware, as evidenced by the 12 million copies sold worldwide in just three weeks after its launch. However, there are other data that underline the enthusiasm with which the action-RPG has been received in the market.
As reported by WCcfTech, Elden Ring experienced a immense popularity also on streaming platforms and video content such as Twitch and YouTube, where the title totaled the beauty of the 215 hours accumulated by the spectators. Again, this is a number that exceeds by several lengths those never reached by the Dark Souls, Bloodborne and Sekiro Shadows Die Twice series.
Leveraging data from Stream Hatchet and comparing Elden Ring with previous FromSoftware titles, we find that Dark souls collected a total of 97 million hours watched on live streaming platforms (Stream Hatchet has data from May 2016), and when Dark Souls Remastered launched, the game had a revival surpassing 10 million hours watched in just one month.
Transmitted by blood proved to be slightly less popular with users, clocking in at 60 million hours each, while dark souls 3 recorded a peak of 161 million hours, accumulating 8 million hours between June and July 2020 alone.
Sekiro: Shadows Die Twice, in the first two weeks of its release, it garnered nearly 30 million hours of tracked content. In the three years since its release, it has amassed a total of 94 million hours.
We remind you that with the latest patch, it is easier to locate an Elden Ring NPC and activate its questline.
SOURCE: Reviews News
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